11.04.2012, 18:22
You can do like this SetPlayerWantedLevel(playerid,GetPlayerWantedLevel (playerid) +4); instead of LevelKilling[platyerid] +=4
and if you want make him Orange use this
forward WantedOrange(playerid)
public WantedOrange(playerid)
{
if(GetPlayerWantedLevel(playerid) >= 4)
SetPlayerColor(playerid,COLOR_ORANGE)
return 1;
}
and if you want make him Orange use this
forward WantedOrange(playerid)
public WantedOrange(playerid)
{
if(GetPlayerWantedLevel(playerid) >= 4)
SetPlayerColor(playerid,COLOR_ORANGE)
return 1;
}