OnPlayerDisconnect.
#5

If it's player-related, you really have to save data under OnPlayerDisconnect(), and for all the other stuff which needs saving, put them under OnGameModeExit() although, it's best to save a player's data on both, so whenever the game-mode exits or restarts, you have the assurance that they've been saved.
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OnPlayerDisconnect. - by Shetch - 10.04.2012, 16:03
Re: OnPlayerDisconnect. - by VenomXNL - 10.04.2012, 16:08
Re: OnPlayerDisconnect. - by VenomXNL - 11.04.2012, 15:57
Respuesta: OnPlayerDisconnect. - by [DOG]irinel1996 - 11.04.2012, 16:02
Re: OnPlayerDisconnect. - by Skribblez - 11.04.2012, 16:04

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