Posts: 225
Threads: 19
Joined: Apr 2012
Quote:
Originally Posted by DarkScripter
Tanto faz, as duas funзхes fazem a mesma coisa.
mais se vocк procura optimizaзгo...
pawn Код:
static Float:zPos[3]; zPos[0] = '\0'; GetPlayerPos(playerid, zPos[0], zPos[1], zPos[1]); SetPlayerPos(playerid, zPos[0], zPos[1], zPos[1] + _:(5));
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Me explica pq vocк deu EOS numa float