[Tutorial] How to create a simple Dialog Car Spawner.
#8

I like how you included strcmp dcmd zcmd !!!

heres the YCMD
pawn Код:
YCMD:spawncar(playerid, params[], help)
{
#pragma unused params
    if (help)   {SendClientMessage(playerid, 0xFFCC33AA, "/spawncar : Spawn a Car");}
    else        {ShowPlayerDialog(playerid,12,DIALOG_STYLE_LIST,"Cars:","Infernus\nElegy\nTurismo\n","Select","Cancel");}
    return 1;
}

nice tut! simple 8/10


@XphosKill3r

your onPlayerCommandText function is missing
pawn Код:
return 0;
}
at the bottom


from what i can see
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Messages In This Thread
How to create a simple Dialog Car Spawner. - by Shockey HD - 31.07.2011, 04:23
Re: How to create a simple Dialog Car Spawner. - by [HiC]TheKiller - 31.07.2011, 05:32
Re: How to create a simple Dialog Car Spawner. - by Shockey HD - 31.07.2011, 06:26
Re: How to create a simple Dialog Car Spawner. - by Basicz - 31.07.2011, 09:47
Re: How to create a simple Dialog Car Spawner. - by Chrillzen - 02.08.2011, 16:16
Re: How to create a simple Dialog Car Spawner. - by Shockey HD - 02.08.2011, 17:07
Re: How to create a simple Dialog Car Spawner. - by XphosKill3r - 10.04.2012, 00:36
Re: How to create a simple Dialog Car Spawner. - by Jonny5 - 10.04.2012, 04:36

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