09.04.2012, 09:33
OR use multi dimension array :
pawn Код:
enum spawn_info
{
Float:PosX,
Float:PosY,
Float:PosZ,
Float:Angle,
Interior
}
new Float:S[][spawn_info] = {
//PosX, posY, posZ, Angle, Interior
{0.0, 1.1, 2.2, 3.3, 4},
{0.0, 1.1, 2.2, 3.3, 4},
{0.0, 1.1, 2.2, 3.3, 4}
};
public OnPlayerSpawn(playerid)
{
new r = random(sizeof(S));
SetPlayerPos(playerid, S[r][PosX], S[r][PosY], S[r][PosZ]);
SetPlayerFacingAngle(playerid, S[r][Angle]);
SetPlayerInterior(playerid, S[r][Interior]);
}