[Help] Advanced Spawn
#4

You can do
pawn Код:
new Float:S[][5] = {
//fX,  fY,  fZ, Angle, Interior
{0.0, 1.1, 2.2, 3.3, 4.0},
{0.0, 1.1, 2.2, 3.3, 4.0},
{0.0, 1.1, 2.2, 3.3, 4.0}
};
and then

pawn Код:
SetPlayerInterior(playerid, strval(S[r][4]));
or

pawn Код:
enum A_SPAWN
{
Float:X,
Float:Y,
Float:Z,
Float:A,
Interior
};
new S[][A_SPAWN] = {
//fX,  fY,  fZ, Angle, Interior
{0.0, 1.1, 2.2, 3.3, 4},
{0.0, 1.1, 2.2, 3.3, 4},
{0.0, 1.1, 2.2, 3.3, 4}
};
and then

pawn Код:
public OnPlayerSpawn(playerid)
{
new r = random(sizeof(S));
SetPlayerPos(playerid, S[r][X], S[r][Y], S[r][Z]);
SetPlayerFacingAngle(playerid, S[r][A]);
SetPlayerInterior(playerid, S[r][Interior]);
}
Reply


Messages In This Thread
[Help] Advanced Spawn - by Optimus_Sprite - 09.04.2012, 09:20
Re: [Help] Advanced Spawn - by [MG]Dimi - 09.04.2012, 09:23
Re: [Help] Advanced Spawn - by Optimus_Sprite - 09.04.2012, 09:25
Re: [Help] Advanced Spawn - by Jefff - 09.04.2012, 09:25
Re: [Help] Advanced Spawn - by Shabi RoxX - 09.04.2012, 09:33
Re: [Help] Advanced Spawn - by Optimus_Sprite - 09.04.2012, 10:28
Re: [Help] Advanced Spawn - by Shabi RoxX - 09.04.2012, 10:31

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