Broken Timer
#4

try this
pawn Код:
forward Dying();
public Dying()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(playerVariables[i][pHealth] <= 20)
    {
    playerVariables[i][pBleedingOut] = 1;
    ApplyAnimation(i, "SWAT", "gnstwall_injurd", 4.0, 1, 0, 0, 0, 0);
    TogglePlayerControllable(i, 0);
    playerVariables[i][pHealth] -= 10;
    }
}
return 1;
}
now will check every body
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Messages In This Thread
Broken Timer - by Jack.7331 - 08.04.2012, 12:59
Re: Broken Timer - by mineralo - 08.04.2012, 13:17
Re: Broken Timer - by Jack.7331 - 08.04.2012, 13:18
Re: Broken Timer - by mineralo - 08.04.2012, 13:23

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