Private Vehicle
#8

Quote:
Originally Posted by mineralo
Посмотреть сообщение
try other way
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    if(VIPVehicles[playerid] == 1)
    {
        if(PlayerData[playerid][vip] >= 1)
        {
            return 1;
        }
        else if(PlayerData[playerid][vip] == 0)
        {
            GetPlayerPos(playerid,Float:LocX,Float:LocY,Float:LocZ);
            SetPlayerPos(playerid,Float:LocX,Float:LocY,Float:LocZ);
            SendClientMessage(playerid, COLOR_YELLOW, "You are not a VIP");
        }
    }
    return 1;
}
This should not work OnPlayerEnterVehicle callled when player enters vehicle.
OnPlayerStateChange called when a player changes state.

Quote:
Originally Posted by SkyWings
Посмотреть сообщение
Try this one

Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{

  new newstate[256];

    if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
    {
        if(VIPVehicles[playerid] == 1)
        {
            if(PlayerData[playerid][vip] >= 1)
            {
                return 1;
            }
            else if(PlayerData[playerid][vip] == 0)
            {
                RemovePlayerFromVehicle(playerid);
                SendClientMessage(playerid, COLOR_YELLOW, "You are not a VIP");
            }
        }
    }
    return 1;
}
What?, that will not solve the problem the solution is to move the code OnPlayerStateChange
Reply


Messages In This Thread
Private Vehicle - by RenSoprano - 08.04.2012, 08:41
Re: Private Vehicle - by Reklez - 08.04.2012, 08:44
Re: Private Vehicle - by RenSoprano - 08.04.2012, 08:52
Re: Private Vehicle - by antonio112 - 08.04.2012, 08:53
Re: Private Vehicle - by Reklez - 08.04.2012, 08:57
Re: Private Vehicle - by mineralo - 08.04.2012, 08:59
Re: Private Vehicle - by SkyWings - 08.04.2012, 09:00
Re: Private Vehicle - by Reklez - 08.04.2012, 09:02
Re: Private Vehicle - by mineralo - 08.04.2012, 09:03
Re: Private Vehicle - by Reklez - 08.04.2012, 09:05

Forum Jump:


Users browsing this thread: 1 Guest(s)