08.04.2012, 04:37
You don't need any timer or anything beside the ApplyAnimation function. Here is the correct version:
Now, the parameter before 'ctime' it's the freeze the character after the animation is over. If it's set to 1, the character will be "freezed" after the animation ends. So, in your case, you'll need to set it to 0. Now, don't forget to delete the timer.
For more info, don't hesitate to check this site:
https://sampwiki.blast.hk/wiki/ApplyAnimation
pawn Код:
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,0,0,0,ctime);
For more info, don't hesitate to check this site:
https://sampwiki.blast.hk/wiki/ApplyAnimation