Neon System to ZCMD +REP
#2

Here you have:
pawn Код:
/*
||||||||||||||||||||||||||||||||||||||||
||Neon System By AlexzzPro            ||
||Please keep the credits to me       ||
||Do not re-relase without permisssion||
||Enjoy!                              ||
||||||||||||||||||||||||||||||||||||||||
*/

#define FILTERSCRIPT
#define COLOR_WHITE 0xFFFFFFAA
#include <a_samp>
#define NEON 1337 // Dialogid
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Neon System By AlexzzPro");
    print("--------------------------------------\n");
    return 1;
}

#endif


COMMAND:neon(playerid, params[])
    {
        if(IsPlayerInAnyVehicle(playerid))
        {
            if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
            {
                SendClientMessage(playerid, COLOR_WHITE, "      You are not the driver");
                return 1;
            }
            ShowPlayerDialog(playerid, NEON, DIALOG_STYLE_LIST, "Choose your neon colour","Blue\nGreen\nYellow\nWhite\nPink\nTurn off Neon","Add","Close");
        }
        else
        {
            SendClientMessage(playerid, COLOR_WHITE, " You are not in a vehicle");
        }
        return 1;
    }


public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == NEON)
    {
        if(response)
        {
            if(listitem == 0)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "blue", CreateObject(18648,0,0,0,0,0,0));
                SetPVarInt(playerid, "blue1", CreateObject(18648,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "blue"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "blue1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~b~ Blue ~w~Neon has been added to your vehicle",3500,5);
            }
            if(listitem == 1)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "green", CreateObject(18649,0,0,0,0,0,0));
                SetPVarInt(playerid, "green1", CreateObject(18649,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "green"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "green1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~g~Green ~w~Neon has been added to your vehicle",3500,5);
            }
            if(listitem == 2)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "yellow", CreateObject(18650,0,0,0,0,0,0));
                SetPVarInt(playerid, "yellow1", CreateObject(18650,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "yellow"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "yellow1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~y~Yellow~w~ Neon has been added to your vehicle",3500,5);
            }
            if(listitem == 3)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "white", CreateObject(18652,0,0,0,0,0,0));
                SetPVarInt(playerid, "white1", CreateObject(18652,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "white"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "white1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~w~White~w~ Neon has been added to your vehicle",3500,5);
            }
            if(listitem == 4)
            {
                SetPVarInt(playerid, "neon", 1);
                SetPVarInt(playerid, "pink", CreateObject(18651,0,0,0,0,0,0));
                SetPVarInt(playerid, "pink1", CreateObject(18651,0,0,0,0,0,0));
                AttachObjectToVehicle(GetPVarInt(playerid, "pink"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                AttachObjectToVehicle(GetPVarInt(playerid, "pink1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                GameTextForPlayer(playerid, "~p~Pink~w~ Neon has been added to your vehicle",3500,5);
            }
            if(listitem == 5)
            {
                DestroyObject(GetPVarInt(playerid, "blue"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "blue1"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "green"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "green1"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "yellow"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "yellow1"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "white"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "white1"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "pink"));
                DeletePVar(playerid, "neon");
                DestroyObject(GetPVarInt(playerid, "pink1"));
                DeletePVar(playerid, "neon");
                GameTextForPlayer(playerid, "~g~Neon was deleted from your vehicle",3500,5);
            }
        }
    }
    return 1;
}
PD: Don't forget add zcmd include.

Best regards!
Reply


Messages In This Thread
Neon System to ZCMD +REP - by TheMightyEddy - 08.04.2012, 00:42
Re: Neon System to ZCMD +REP - by [DOG]irinel1996 - 08.04.2012, 00:46
Re: Neon System to ZCMD +REP - by TheMightyEddy - 08.04.2012, 00:54
Re: Neon System to ZCMD +REP - by [DOG]irinel1996 - 08.04.2012, 00:59

Forum Jump:


Users browsing this thread: 1 Guest(s)