07.04.2012, 13:40
You need to Create the object first (I think, it's like that for when you attach objects to vehicles, not sure if that's for players as well)
I noticed you use the floats for the object position also for the object rotation, you can't do that, name them rotX, rotY, and rotZ, for example
Код:
new pObject; pObject = CreateObject(18856, x, y, z, etc) AttachObjectToPlayer(pObject,playerid,x, y, z, x, y, z);
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