07.04.2012, 10:29
Код:
OnPlayerDeath(playerid,killerid) { if(hitman[playerid] == 1){ // however you choose to detect if a player is a hitman //playerid if the player that died //killerid is the hitman giveplayercash(killerid,CASH); //Set 'CASH' to the amount you want the hitman to receive for the kill } return 1; }