[Include] Set(Player)ObjectMaterial for RGBA Colors
#3

Quote:
Originally Posted by iPLEOMAX
Посмотреть сообщение
Uhm, I'm on my phone currently, can't test..

but this means we can also use transparent textures?
Well, if you would've read the object texture stuff you'd notice that the color format would be in ABGR, rather than RGBA. And this script allows you to use standard RGBA.
Reply


Messages In This Thread
ObjectMaterial stuff for RGBA Colors v3 - by Meta - 06.04.2012, 21:57
Re: Set(Player)ObjectMaterial for RGBA Colors - by iPLEOMAX - 06.04.2012, 22:01
Re: Set(Player)ObjectMaterial for RGBA Colors - by Hiddos - 06.04.2012, 22:03
AW: Set(Player)ObjectMaterial for RGBA Colors - by Meta - 06.04.2012, 22:09
Re: Set(Player)ObjectMaterial for RGBA Colors - by iPLEOMAX - 06.04.2012, 22:17
Re: Set(Player)ObjectMaterial for RGBA Colors - by Niko_boy - 07.04.2012, 02:26
Re: Set(Player)ObjectMaterial for RGBA Colors - by Reklez - 07.04.2012, 02:45
Re: Set(Player)ObjectMaterial for RGBA Colors - by Edvin - 07.04.2012, 06:46
Re: Set(Player)ObjectMaterial for RGBA Colors - by Ballu Miaa - 07.04.2012, 09:48

Forum Jump:


Users browsing this thread: 1 Guest(s)