06.04.2012, 21:29
Try something like this.
And you can use it like sendclientmessage,but only for leaders.
Код:
forward SendLeaderMessage(color,const string[],level);
Код:
public SendLeaderMessage(color,const string[],level) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (PlayerInfo[i][pLeader] >= level) { SendClientMessage(i, color, string); printf("%s", string); } } } return 1; }
Код:
SendLeaderMessage(COLOR,"This message is only for leaders", 1);