06.04.2012, 07:02
Oh here is the updated one:
And remove the * from
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_AIM))
{
if (IsPlayerInAnyVehicle(playerid))
{
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped.");
}
}
return 1;
}
pawn Код:
KEY_AIM* (128)