04.04.2012, 21:57
In server.log is writing something when is crashing?
Try changin OnPlayerDeath with this.
Try changin OnPlayerDeath with this.
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
SendDeathMessage(playerid, killerid, reason);
SendClientMessage(playerid, 0xFF0000FF, "You have died!");
new string[32];
format(string, sizeof(string), "%s has Died!",name);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}