04.04.2012, 16:31
Try
pawn Код:
if (strcmp(cmd, "/changenick", true) == 0)
{
GetPlayerName(playerid, PlayerName[playerid], MAX_PLAYER_NAME);
tmp = strtok(cmdtext, idx);
if(ChangenickAllowed[playerid] != 1 && PlayerInfo[playerid][pAdmin] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "u bent niet bemachtigd om deze commando uit te voeren!");
return 1;
}
if (PlayerLoggedIn[playerid] == 0)
{
SendClientMessage(playerid, COLOR_RED, "Truelife-RPG: U bent niet ingelogd! gebruik {CC0000}/login{FFFFFF} om in te loggen!");
return 1;
}
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, "GEBRUIK: /changenick om uw naam te veranderen!");
return 1;
}
if (strlen(tmp) > 20 || strlen(tmp) < 3)
{
SendClientMessage(playerid, COLOR_RED, "Truelife-RPG: Gebruik niet meer dan 32 tekens.");
return 1;
}
if(!InvalidNickCharacters(tmp))
{
SendClientMessage(playerid, COLOR_RED, "Truelife-RPG: U gebruikt illigale tekens.");
return 1;
}
format(string, sizeof(string), "/userfiles/%s.user", tmp);
if(fexist(string))
{
SendClientMessage(playerid, COLOR_RED, "Truelife-RPG: Deze naam is al geregistreerd! kies een andere naam!");
return 1;
}
format(string, sizeof(string),"Truelife-RPG: %s heeft zijn/haar naam veranderd in: %s", PlayerName[playerid], tmp);
SendClientMessageToAll(COLOR_YELLOW, string);
ChangenickAllowed[playerid] = 0;
format(string, sizeof(string), "/userfiles/%s.user", PlayerName[playerid]);
fremove(string);
SetPlayerName(playerid, tmp);
GetPlayerName(playerid, PlayerName[playerid], MAX_PLAYER_NAME);
format(string, sizeof(string), "/userfiles/%s.user", PlayerName[playerid]);
PlayerInfo[playerid][pPocket] = GetPlayerMoney(playerid);
strmid(PlayerName[playerid], tmp, false, strlen(tmp), MAX_PLAYER_NAME);
new File: hFile;
hFile = fopen(string, io_append);
new var[323];
format(var, 35, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var);
format(var, 35, "%d pLevel\n", PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 35, "%d pGps\n", PlayerInfo[playerid][pGps]);fwrite(hFile, var);
format(var, 35, "%d pJerry\n", PlayerInfo[playerid][pJerry]);fwrite(hFile, var);
format(var, 35, "%d pExp\n", PlayerInfo[playerid][pExp]);fwrite(hFile, var);
format(var, 35, "%d pHouseOwner\n", PlayerInfo[playerid][pHouseOwner]);fwrite(hFile, var);
format(var, 35, "%d pBank\n", PlayerInfo[playerid][pBank]);fwrite(hFile, var);
format(var, 35, "%d pPocket\n", PlayerInfo[playerid][pPocket]);fwrite(hFile, var);
format(var, 35, "%d pHouseKey\n", PlayerInfo[playerid][pHouseKey]);fwrite(hFile, var);
format(var, 35, "%d pPerMute\n", PlayerInfo[playerid][pPerMute]);fwrite(hFile, var);
format(var, 35, "%d pJailedSec\n", PlayerInfo[playerid][pJailedSec]);fwrite(hFile, var);
format(var, 35, "%d pLicenseA\n", PlayerInfo[playerid][pLicenseA]);fwrite(hFile, var);
format(var, 35, "%d pLicenseB\n", PlayerInfo[playerid][pLicenseB]);fwrite(hFile, var);
format(var, 35, "%d pLicenseC\n", PlayerInfo[playerid][pLicenseC]);fwrite(hFile, var);
format(var, 35, "%d pLicenseH\n", PlayerInfo[playerid][pLicenseH]);fwrite(hFile, var);
format(var, 35, "%.4f pPosX\n", PlayerInfo[playerid][pPosX]);fwrite(hFile, var);
format(var, 35, "%.4f pPosY\n", PlayerInfo[playerid][pPosY]);fwrite(hFile, var);
format(var, 35, "%.4f pPosZ\n", PlayerInfo[playerid][pPosZ]);fwrite(hFile, var);
format(var, 35, "%d pInt\n", PlayerInfo[playerid][pInt]);fwrite(hFile, var);
format(var, 35, "%d pVir\n", PlayerInfo[playerid][pVir]);fwrite(hFile, var);
format(var, 35, "%d pSkin\n", PlayerInfo[playerid][pSkin]);fwrite(hFile, var);
format(var, 35, "%d pTeam\n", PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
format(var, 35, "%d pWeapon1\n", PlayerInfo[playerid][pWeapon1]);fwrite(hFile, var);
format(var, 35, "%d pAmmo1\n", PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
format(var, 35, "%d pWeapon2\n", PlayerInfo[playerid][pWeapon3]);fwrite(hFile, var);
format(var, 35, "%d pAmmo2\n", PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
format(var, 35, "%d pWeapon3\n", PlayerInfo[playerid][pWeapon3]);fwrite(hFile, var);
format(var, 35, "%d pAmmo3\n", PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
format(var, 35, "%d pRank\n", PlayerInfo[playerid][pRank]);fwrite(hFile, var);
format(var, 35, "%.2f pArmour\n", PlayerInfo[playerid][pArmour]);fwrite(hFile, var);
format(var, 35, "%.2f pHealth\n", PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
format(var, 35, "%d pBusinessKey\n", PlayerInfo[playerid][pBusinessKey]);fwrite(hFile, var);
format(var, 35, "%d pVip\n", PlayerInfo[playerid][pVip]);fwrite(hFile, var);
format(var, 35, "%d pWarnings\n", PlayerInfo[playerid][pWarnings]);fwrite(hFile, var);
format(var, 35, "%d pDrugs\n", PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
format(var, 35, "%s pIP\n", PlayerInfo[playerid][pIP]);fwrite(hFile, var);
fclose(hFile);
new houseid = PlayerInfo[playerid][pHouseKey];
if(PlayerInfo[playerid][pHouseKey] != INVALID_HOUSE_ID && PlayerInfo[playerid][pHouseOwner] == 1)
{
strmid(HouseInfo[houseid][hOwner], PlayerName[playerid], false, strlen(PlayerName[playerid]), 25);
OnHouseUpdate();
}
new businessid = PlayerInfo[playerid][pBusinessKey];
if(PlayerInfo[playerid][pBusinessKey] != INVALID_BUSINESS_ID)
{
strmid(BusinessInfo[businessid][bOwner], PlayerName[playerid], false, strlen(PlayerName[playerid]), 25);
OnBusinessUpdate();
}
return 1;
}