03.04.2012, 05:27
UC is for the vehicles to see if they have a siren.
Thats why I have UC[VID] = 0; afterwards, cause when the siren gets put onto the vehicle the value would change to one.
VID is VehicleID.
Thats why I have UC[VID] = 0; afterwards, cause when the siren gets put onto the vehicle the value would change to one.
VID is VehicleID.
pawn Код:
new CU[MAX_VEHICLES];
new Siren[MAX_VEHICLES];
new VID = GetPlayerVehicleID(playerid);
if(UC[VID] == 1)
{
DestroyObject(siren[UC]);
UC[VID] = 0;
return 1;
}