Make Door Go Down Then Back Up ?
#3

pawn Код:
//top
new door;
forward CloseDoor();
//CMD
CMD:door(playerid, params[])
{
    if(IsPlayerInRangeOfPoint(playerid, 15, 253.10000610,109.00000000,1004.29998779))
    {
        MoveObject(lspddoor1, 253.10000610,109.00000000,998.29998779, 1);
        SetTimerEx("CloseDoor", 10000, false, "i", 0);
                door = 1;
    }
    else if(IsPlayerInRangeOfPoint(playerid, 15, 217.80000305,116.59999847,1000.09997559))
    {
        MoveObject(lspddoor2, 217.80000305,116.59999847,998.09997559, 1);
        SetTimerEx("CloseDoor", 10000, false, "i", 1);
                door = 2;
    }
    else if(IsPlayerInRangeOfPoint(playerid, 15, 239.69921875,117.69921875,1004.29998779))
    {
        MoveObject(lspddoor3, 239.69921875,117.69921875,998.29998779, 1);
        SetTimerEx("CloseDoor", 10000, false, "i", 1);
                door = 3;
    }
    else
        return SendClientMessage(playerid, 0xFF0000FF, "You are not in range of any door");
    SendClientMessage(playerid, 0xFF8000FF, "The door is Opening");
        return 1;
}
//anywhere
public CloseDoor()
{
       switch(door)
       {
               case 1:
               {
                        MoveObject(lspddoor1, ORIGINAL COORDINATES,1);
               }
               case 2:
               {
                        MoveObject(lspddoor2, ORIGINAL COORDINATES,1);
               }
               case 3:
               {
                        MoveObject(lspddoor3, ORIGINAL COORDINATES,1);
               }
        }
         door = 0;
        return 1;
}
Give it a try.
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Messages In This Thread
Make Door Go Down Then Back Up ? - by Scripter12345 - 03.04.2012, 01:33
Re: Make Door Go Down Then Back Up ? - by MP2 - 03.04.2012, 02:43
Re: Make Door Go Down Then Back Up ? - by willsuckformoney - 03.04.2012, 02:44
Re: Make Door Go Down Then Back Up ? - by MP2 - 03.04.2012, 02:47
Re: Make Door Go Down Then Back Up ? - by Scripter12345 - 03.04.2012, 03:08
Re: Make Door Go Down Then Back Up ? - by MP2 - 03.04.2012, 03:10

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