Houses won't save, wtf!? [+Rep]
#5

That's the "OnFilterScriptExit", it unloads the cars and houses, but why?

pawn Код:
public OnFilterScriptExit()
{
    new INI:file, lasthcp;
    foreach(Player, i)
    {
        EndHouseRobbery(i);
        SetPVarInt(i, "IsRobbingHouse", 0);
        lasthcp = GetPVarInt(i, "LastHouseCP");
        if(!strcmp(hInfo[lasthcp][HouseOwner], pNick(i), CASE_SENSETIVE) && IsInHouse{i} == 1 && fexist(HouseFile(lasthcp)))
        {
            file = INI_Open(HouseFile(lasthcp));
            INI_WriteInt(file, "QuitInHouse", 1);
            INI_Close(file);
            #if GH_HOUSECARS == true
                SaveHouseCar(lasthcp);
            #endif
        }
        ExitHouse(i, lasthcp);
        DeletePVars(i);
    }
    UnloadHouses(); // Unload houses (also unloads the house cars)
    print("\n>> GarHouse v2.0 By [03]Garsino Unloaded <<\n");
    return 1;
}
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Messages In This Thread
Houses won't save, wtf!? [+Rep] - by Twisted_Insane - 01.04.2012, 13:58
Re: Houses won't save, wtf!? [+Rep] - by antonio112 - 01.04.2012, 15:06
Re: Houses won't save, wtf!? [+Rep] - by Twisted_Insane - 01.04.2012, 15:08
Re: Houses won't save, wtf!? [+Rep] - by antonio112 - 01.04.2012, 15:24
Re: Houses won't save, wtf!? [+Rep] - by Twisted_Insane - 01.04.2012, 15:42
Re: Houses won't save, wtf!? [+Rep] - by Twisted_Insane - 02.04.2012, 19:14
Re: Houses won't save, wtf!? [+Rep] - by Twisted_Insane - 03.04.2012, 17:28
Re: Houses won't save, wtf!? [+Rep] - by Twisted_Insane - 07.04.2012, 07:46
Re: Houses won't save, wtf!? [+Rep] - by Twisted_Insane - 13.04.2012, 12:51
Re: Houses won't save, wtf!? [+Rep] - by IstuntmanI - 13.04.2012, 12:53

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