01.04.2012, 14:30
I suppose /car should spawn a vehicle?
pawn Код:
YCMD:car(PARAMS)
{
#pragma unused help
new vxModel, Float:Pos[4];
if(sscanf(params, "i", vxModel))
return SendClientMessage(playerid, -1, "Usage: /car[Model]");
GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
GetPlayerFacingAngle(playerid, Pos[3]);
new cCar = CreateVehicle(vxModel, Pos[0], Pos[1], Pos[2], Pos[3], 0, 0, -1);
PutPlayerInVehicle(playerid, cCar, 0);
return 1;
}