Preventing classes from entering vehicles?
#2

You can either use OnPlayerEnterVehicle or OnPlayerStateChange:

pawn Code:
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
        if(/* is player zombie variable */)
                 ClearAnimations(playerid);
    return 1;
}
or
pawn Code:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == PLAYER_STATE_DRIVER)
    {
                if(/*IsPlayerZombie Variable*/)
                {
                     new Float: Pos[4];
                     GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
                     SetPlayerPos(playerid, Pos[0], Pos[1] + 2, Pos[2]);
                }
    }
    return 1;
}
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Messages In This Thread
Preventing classes from entering vehicles? - by daac - 01.04.2012, 14:21
Re: Preventing classes from entering vehicles? - by antonio112 - 01.04.2012, 14:26

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