OnPlayerConnect
#2

You can detect whether a player is cuffed by using GetPlayerSpecialAction and check if it is SPECIAL_ACTION_CUFFED. As for jailing them - it's your script, and we don't know your systems.
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OnPlayerConnect - by 3RoR - 31.03.2012, 22:37
Re: OnPlayerConnect - by MP2 - 31.03.2012, 23:11
Re: OnPlayerConnect - by 3RoR - 01.04.2012, 09:27

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