ZCMD - /drag - Help [+Rep]
#4

Maybe try this.

pawn Код:
CMD:drag( playerid, params[] )
{
    new ID, string[64], string2[64];
    if ( sscanf( params, "u", ID ) ) return(SendClientMessage( playerid, COLOR_WHITE, "CMD:/drag [playerid]" ) );
    if ( !PlayerCuffed[ID] ) return(SendClientMessage( playerid, COLOR_WHITE, "This player must first be cuffed" ) );
    if ( !Dragged[ID] && !Dragging[playerid] )
    {
        Dragged[ID]        = 1;
        Dragging[playerid] = 1;
        format( string, sizeof(string), "You are being dragged by %s.", RemoveUnderScore( playerid ) );
        format( string2, sizeof(string2), " You are dragging %s.", RemoveUnderScore( ID ) );
        SendClientMessage( playerid, PURPLE, string2 );
        SendClientMessage( ID, PURPLE, string );
        draggedtimer[ID] = SetTimerEx( "Dragging1", 1000, true, "dd", playerid, ID );
    } else  {
        Dragged[ID]        = 0;
        Dragging[playerid] = 0;
        SendClientMessage( playerid, PURPLE, "You have stopped dragging your target." );
        SendClientMessage( ID, PURPLE, "You aren't being dragged anymore." );
        KillTimer( draggedtimer[ID] );
    }
    return(1);
}
Also make sure you have a global variable named new draggedtimer[MAX_PLAYERS];
Reply


Messages In This Thread
ZCMD - /drag - Help [+Rep] - by Aira - 31.03.2012, 15:46
Re: ZCMD - /drag - Help [+Rep] - by Twisted_Insane - 31.03.2012, 15:48
Re: ZCMD - /drag - Help [+Rep] - by Aira - 31.03.2012, 15:50
Re: ZCMD - /drag - Help [+Rep] - by T0pAz - 31.03.2012, 15:56
Re: ZCMD - /drag - Help [+Rep] - by Aira - 31.03.2012, 16:02
Re: ZCMD - /drag - Help [+Rep] - by T0pAz - 31.03.2012, 16:03
Re: ZCMD - /drag - Help [+Rep] - by Aira - 31.03.2012, 16:08
Re: ZCMD - /drag - Help [+Rep] - by Twisted_Insane - 31.03.2012, 16:11
Re: ZCMD - /drag - Help [+Rep] - by T0pAz - 31.03.2012, 16:13
Re: ZCMD - /drag - Help [+Rep] - by Aira - 31.03.2012, 16:26

Forum Jump:


Users browsing this thread: 1 Guest(s)