On Player Death.. (rep++)
#3

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    if(killerid != INVALID_PLAYER_ID)
    {
          SetPlayerScore(killerid, GetPlayerScore(killerid)+1);
          GivePlayerMoney(killerid, 200);
          SendClientMessage(killerid, -1, "You received 200$ and 1 score.");
          GivePlayerMoney(playerid, -100);
          SendClientMessage(playerid, -1, "You lost 100$ because you got killed.");
          return 1;
     }
}
You need to check if killerid is not invalid player.
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Messages In This Thread
On Player Death.. (rep++) - by iOmar - 31.03.2012, 14:31
Re: On Player Death.. (rep++) - by vyper - 31.03.2012, 14:35
Re: On Player Death.. (rep++) - by antonio112 - 31.03.2012, 14:40
Re: On Player Death.. (rep++) - by Randyy - 31.03.2012, 14:43
Re: On Player Death.. (rep++) - by iOmar - 31.03.2012, 14:44
Re: On Player Death.. (rep++) - by antonio112 - 31.03.2012, 14:47
Re: On Player Death.. (rep++) - by iOmar - 31.03.2012, 14:49
Re: On Player Death.. (rep++) - by Randyy - 31.03.2012, 14:50
Re: On Player Death.. (rep++) - by iOmar - 31.03.2012, 14:52
Re: On Player Death.. (rep++) - by Randyy - 31.03.2012, 14:53

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