31.03.2012, 05:07
I've had this same problem, do what kitten said.
Just put it under OnPlayerConnect, so it should look like this
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, xxx,xxx,xxx,xxxxx) etc.
Just put it under OnPlayerConnect, so it should look like this
public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, xxx,xxx,xxx,xxxxx) etc.