31.03.2012, 01:02
His OnPlayerDisconnect code is irrelevant...
How do you know a vehicle belongs to a player? How do you detect that? You need to loop through every vehicle on the server, if it belongs to them, DestroyVehicle();.
How do you know a vehicle belongs to a player? How do you detect that? You need to loop through every vehicle on the server, if it belongs to them, DestroyVehicle();.