28.03.2012, 12:16
You can use this function, from 0.3d:
For more info, read this, from sa-mp wiki and you'll probably find a way to do it. And yes, it is possible with SetPlayerVelocity.
https://sampwiki.blast.hk/wiki/OnPlayerTakeDamage
pawn Код:
OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid);
For more info, read this, from sa-mp wiki and you'll probably find a way to do it. And yes, it is possible with SetPlayerVelocity.
https://sampwiki.blast.hk/wiki/OnPlayerTakeDamage

