28.03.2012, 00:28
Try this
https://sampwiki.blast.hk/wiki/OnPlayerK...pressing_a_key
pawn Code:
//OnPlayerKeyStateChange
if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED)
{
if(PRESSED(KEY_FIRE) || PRESSED(KEY_SECONDARY_ATTACK | 128)) TogglePlayerControllable(playerid, 1);
}


