26.03.2012, 23:05
Caro Manoloww,
Ultilize as novas funзхes do sa-mp! (nгo tгo novas,rs)
Espero ter ajudado , caso nгo funcione me comunique por MP!
Att,
Ricop522
Ultilize as novas funзхes do sa-mp! (nгo tгo novas,rs)
- OnPlayerTakeDamage
- OnPlayerGiveDamage
pawn Код:
enum r_Damages{
weaponID,
weaponDamage
}
new rDamage[14][E_WeapInfo] = {
{22,40},
{23,40},
{24,65},
{25,45},
{26,45},
{27,50},
{28,30},
{29,30},
{30,40},
{31,40,
{32,25},
{33,100},
{34,80},
// Assim por diante, armaid , damage
};
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID) {
new Float:Health, Float:newHealth;
GetPlayerHealth(playerid, Health);
newHealth = Health - weaponDamage[weaponid][weaponDamage];
if(weaponid == SNIPER) {
SetPlayerHealth(playerid, newHealth);
}
}
return 1;
}
Espero ter ajudado , caso nгo funcione me comunique por MP!
Att,
Ricop522