25.03.2012, 23:03
Aqui, edite a seu gosto.
pawn Code:
//By Sub_Zero0_
#define MAX_WORLDS 200
#define MAX_PLAYERS_WORLD 4
public OnPlayerConnect(playerid)
{
new ptemp;
for(new worldID=0;worldID<MAX_WORLDS;worldID++)
{
ptemp=0;
for(new i=0;i<MAX_PLAYERS;i++)
if(GetPlayerVirtualWorld(i)==worldID) ptemp++;
if(ptemp<MAX_PLAYERS_WORLD)
SetPlayerVirtualWorld(playerid,worldID);
}
return 1;
}