25.03.2012, 19:54
I think you should learn how to add textdraws before adding a countdown with them. Once you figure out how. Use TextDrawSetString. I would imagine you would just set a repeating timer and use TextDrawSetString each time you call it via the timer, and use a variable as a countdown. I don't want to go too indepth. There are a lot of tutorials on how to make countdowns with textdraws, you just have to search on ******, or these forums.