SendClientMessageToAll bug
#9

pretty much the same as sniperwars

pawn Код:
if(strcmp(cmdtext,"/hq",true)==0)
{
        SetPlayerPos(playerid,213.9292, 1902.094, 17.64063);
        GameTextForPlayer(playerid,"Blood Line HQ",4000,6);
        new pName[MAX_PLAYER_NAME], string[56];
        GetPlayerName(playerid, pName, sizeof(pName));
        format(string, sizeof(string), " %s has teleported to HQ", pName);
        SendClientMessageToAll(0xFFFF00AA, string);
        GameTextForPlayer(playerid,"Blood Line HQ",4000,6);
        print(string);
        return 1;
}
EDIT: now that i look at it my command is pretty much the same as snipewars and everyone else!!! Sorry for not reading closely!!!
Hope that helps other wise PM me and i can give you a hand on strcmp cmd help.!!!
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Messages In This Thread
SendClientMessageToAll bug - by OBSERVADOR - 24.03.2012, 16:13
Re: SendClientMessageToAll bug - by antonio112 - 24.03.2012, 16:15
Re: SendClientMessageToAll bug - by DarkScripter - 24.03.2012, 17:15
Re: SendClientMessageToAll bug - by sniperwars - 25.03.2012, 02:29
Re: SendClientMessageToAll bug - by MP2 - 25.03.2012, 02:33
Re: SendClientMessageToAll bug - by sniperwars - 25.03.2012, 02:37
Re: SendClientMessageToAll bug - by MP2 - 25.03.2012, 02:39
Re: SendClientMessageToAll bug - by sniperwars - 25.03.2012, 03:59
Re: SendClientMessageToAll bug - by nickdodd25 - 25.03.2012, 06:56
Re: SendClientMessageToAll bug - by OBSERVADOR - 25.03.2012, 13:57

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