ayuda con OnPlayerClickTextDraw
#2

pawn Код:
new Text:Textdraw0;
new Text:Textdrawstv;

public OnGameModeInit()
{
    Textdraw0 = TextDrawCreate(74.000000, 6.000000, "server****");
    TextDrawBackgroundColor(Textdraw0, 255);
    TextDrawFont(Textdraw0, 3);
    TextDrawLetterSize(Textdraw0, 0.369998, 1.399999);
    TextDrawColor(Textdraw0, -1);
    TextDrawSetOutline(Textdraw0, 0);
    TextDrawSetProportional(Textdraw0, 1);
    TextDrawSetShadow(Textdraw0, 0);
    TextDrawUseBox(Textdraw0, 1);
    TextDrawBoxColor(Textdraw0, 23295);
    TextDrawTextSize(Textdraw0, 643.000000, -56.000000);
    TextDrawSetSelectable(Textdraw0, 1); //te estaba faltando esta funcion ke es lo ke  determina ke se kikeara el textdraw
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys == KEY_YES) //apreta la y se ejecuta el select text draw
    {
    SelectTextDraw(playerid, 0xFFFFFFAA);
    }
    return 1;
}



public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(clickedid == Textdraw0)
    {
    Textdrawstv = TextDrawCreate(3.000000, 26.000000, "info del sv....");
    TextDrawBackgroundColor(Textdrawstv, 255);
    TextDrawFont(Textdrawstv, 3);
    TextDrawLetterSize(Textdrawstv, 0.500000, 1.000000);
    TextDrawColor(Textdrawstv, -1);
    TextDrawSetOutline(Textdrawstv, 0);
    TextDrawSetProportional(Textdrawstv, 0);
    TextDrawSetShadow(Textdrawstv, 1);
    TextDrawUseBox(Textdrawstv, 1);
    TextDrawBoxColor(Textdrawstv, 255);
    TextDrawTextSize(Textdrawstv, 155.000000, 0.000000);
    CancelSelectTextDraw(playerid);
    }
    return 1;
}
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Messages In This Thread
ayuda con OnPlayerClickTextDraw - by Sxriter - 25.03.2012, 00:14
Respuesta: ayuda con OnPlayerClickTextDraw - by OTACON - 25.03.2012, 01:51
Re: ayuda con OnPlayerClickTextDraw - by Sxriter - 25.03.2012, 12:40

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