SendClientMessageToAll bug
#2

pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/hq", cmdtext, true, 10) == 0)
    {
         SetPlayerPos(playerid, 213.9292, 1902.094, 17.64063);
         new string[50];
         new name[MAX_PLAYER_NAME];
         GetPlayerName(playerid,name,18);
         format(string, sizeof(string), "%s has teleported to Blood Line HQ",name);
         SendClientMessageToAll(COLOR_RED, string);
     }
     return 1;
}
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Messages In This Thread
SendClientMessageToAll bug - by OBSERVADOR - 24.03.2012, 16:13
Re: SendClientMessageToAll bug - by antonio112 - 24.03.2012, 16:15
Re: SendClientMessageToAll bug - by DarkScripter - 24.03.2012, 17:15
Re: SendClientMessageToAll bug - by sniperwars - 25.03.2012, 02:29
Re: SendClientMessageToAll bug - by MP2 - 25.03.2012, 02:33
Re: SendClientMessageToAll bug - by sniperwars - 25.03.2012, 02:37
Re: SendClientMessageToAll bug - by MP2 - 25.03.2012, 02:39
Re: SendClientMessageToAll bug - by sniperwars - 25.03.2012, 03:59
Re: SendClientMessageToAll bug - by nickdodd25 - 25.03.2012, 06:56
Re: SendClientMessageToAll bug - by OBSERVADOR - 25.03.2012, 13:57

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