24.03.2012, 03:31
(
Последний раз редактировалось CyNiC; 06.04.2012 в 20:23.
)
Well, I made a system which contains menus with textdraws, when it was written using global textdraws, the callback OnPlayerClickTextDraw was called when the the server canceled him textdraw selection.
With per player textdraws it doesn't happens as it should, I need to know when the players leave the selectable mode by all ways possible.
My english is bad, then what I'm trying to say is: OnPlayerClickPlayerTextDraw isn't called when the server cancel your textdraw selection.
With per player textdraws it doesn't happens as it should, I need to know when the players leave the selectable mode by all ways possible.
My english is bad, then what I'm trying to say is: OnPlayerClickPlayerTextDraw isn't called when the server cancel your textdraw selection.