[Include] L_ProgressBar v0.1
#1

I show L_ProgressBar which will help them create bar loaders as in windows, great for adding effects to functions that require load.

Functions
pawn Код:
SetPlayerProgressBar(playerid, Float:X, Float:Y, interval, name[]);
DestroyBarToPlayer(playerid);
IsPlayerBarCharged(playerid);

SetPlayerProgressBar(playerid, Float:X, Float:Y, interval, name[]);


-playerid: Id player that will create a bar
-Float:X and Float:Y: Coordinates of the screen location
-interval: velocity to be charged in milliseconds
-name:Name to display the bar

DestroyBarToPlayer(playerid);

The bar will destroy a player

IsPlayerBarCharged(playerid);

Check if the player already loaded bar

Test

[ame="http://www.youtube.com/watch?v=skH8xKRbY18"]http://www.youtube.com/watch?v=skH8xKRbY18[/ame]
Reply


Messages In This Thread
L_ProgressBar v0.1 - by LuisGraph - 24.03.2012, 01:31
Re: L_ProgressBar v0.1 - by Guilherme_. - 24.03.2012, 01:47
Re: L_ProgressBar v0.1 - by Delete_ - 24.03.2012, 03:24
Respuesta: L_ProgressBar v0.1 - by LuisGraph - 24.03.2012, 04:15
Re: L_ProgressBar v0.1 - by Delete_ - 24.03.2012, 04:19
Re: L_ProgressBar v0.1 - by RuSke - 24.03.2012, 06:22
Re: L_ProgressBar v0.1 - by Hiddos - 24.03.2012, 10:02
Respuesta: Re: L_ProgressBar v0.1 - by LuisGraph - 24.03.2012, 13:56
Re: L_ProgressBar v0.1 - by TheArcher - 24.03.2012, 13:57
Re: L_ProgressBar v0.1 - by Geryy - 25.03.2012, 11:02
Re: L_ProgressBar v0.1 - by Michael@Belgium - 25.03.2012, 15:25
Respuesta: L_ProgressBar v0.1 - by LuisGraph - 25.03.2012, 23:34
Re: L_ProgressBar v0.1 - by Lucas_Alemao - 26.03.2012, 00:35

Forum Jump:


Users browsing this thread: 2 Guest(s)