Run time error 8: "Heap underflow"
#1

Hi all,

Currently I'm experiencing random server crashes.
I've never had these kind of issues before, and as far as I know I haven't made any significant changes which would most likely be the cause.

Crash detect log:
Code:
[debug] Run time error 8: "Heap underflow"
[debug]   Heap index (HEA) is 0x18FDA4, heap bottom (HLW) is 0x1359A78
[debug] Backtrace (most recent call first):
[debug] #0  00000008 in public Float:OnPlayerUpdate (Float:oper=0.00000) at ...\include\float.inc:108
[debug] Aborting...
I'll post line 108 of float.inc here as well just for reference:
pawn Code:
stock Float:operator-(Float:oper)
    return oper^Float:cellmin;                  /* IEEE values are sign/magnitude */
The crashes with the details above, although with various function calls, occur on random moments. There is no clear suspect.

What could be the problem?

Thanks in advance.
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Messages In This Thread
Run time error 8: "Heap underflow" - by Thomas. - 23.03.2012, 19:15
Re: Run time error 8: "Heap underflow" - by Face9000 - 23.03.2012, 19:24
Re: Run time error 8: "Heap underflow" - by Thomas. - 23.03.2012, 20:24
Re: Run time error 8: "Heap underflow" - by Thomas. - 23.03.2012, 22:06

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