Problem on TextDrawSetSelectable
#3

Actually when I click a textdraw it opens a dialog.
So CancelSelectTextDraw(playerid); is called on DialogResponse

About the mouse blinking, I haven't got that issue since the lag is massive after the CancelSelectTextdraw is called


EDIT:

To be specific, after cancel i try to get back into selectable mode.
At that part it stops working, it doesn't show the pointer anymore
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Problem on TextDrawSetSelectable - by [DDC]Delight - 23.03.2012, 18:34
Re: Problem on TextDrawSetSelectable - by Psymetrix - 23.03.2012, 18:37
Re: Problem on TextDrawSetSelectable - by [DDC]Delight - 23.03.2012, 18:41

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