23.03.2012, 11:09
Yea its a good idea, but better if its possible to play user track for all.
SetRadioStation(playerid, stationid);
OnPlayerStationChange(playerid, oldstation, newstation);
SetStationForPlayer(playerid, stationid);
It will good like if someone is in LSPD thenn they can press R to listen to other players and have contact between them.
And Add indicators
And add
OnVehiclePartDestroyed(vehicleid, partid);
parts
PART_BUMBER 0
PART_BONNET 1
PART_BOOT 2
PART_HEADLIGHT_LEFT 3
PART_HEADLIGHT 4
PART_DOOR_FRONT_PASSENGER 5
PART_DOOR_FRONT_DRIVER 6
PART_DOOR_BACK_LEFT 7
PART_DOOR_BACK_RIGHT 8
PART_TIRES 9
etc.. etc..
OnPlayerDestroObject(playerid, objectid);
IsATempObject(objectid); //like some wooden fences which we can destroy with punching or shooting that them.
OnPlayerPunchVehicle(playerid, vehicleid);
DestroyEngine(vehicle);
RemovePartOfVehicle(vehicleid);
OnVehiclePartRemoved(vehicleid, partid);
OnPlayerRemoveVehiclePart(playerid, vehicleid, partid);
RemovePlayerPart(playerid, partid);
//arms, legs etc.
// like someone shoot on the left arm so it removes it.
OnPlayerPartRemoved(playerid, partid);
OnPlayerRemovePlayerPart(playerid, partid);
//There are a lots of things to be suggested.
Thank,
Spooky
SetRadioStation(playerid, stationid);
OnPlayerStationChange(playerid, oldstation, newstation);
SetStationForPlayer(playerid, stationid);
It will good like if someone is in LSPD thenn they can press R to listen to other players and have contact between them.
And Add indicators
And add
OnVehiclePartDestroyed(vehicleid, partid);
parts
PART_BUMBER 0
PART_BONNET 1
PART_BOOT 2
PART_HEADLIGHT_LEFT 3
PART_HEADLIGHT 4
PART_DOOR_FRONT_PASSENGER 5
PART_DOOR_FRONT_DRIVER 6
PART_DOOR_BACK_LEFT 7
PART_DOOR_BACK_RIGHT 8
PART_TIRES 9
etc.. etc..
OnPlayerDestroObject(playerid, objectid);
IsATempObject(objectid); //like some wooden fences which we can destroy with punching or shooting that them.
OnPlayerPunchVehicle(playerid, vehicleid);
DestroyEngine(vehicle);
RemovePartOfVehicle(vehicleid);
OnVehiclePartRemoved(vehicleid, partid);
OnPlayerRemoveVehiclePart(playerid, vehicleid, partid);
RemovePlayerPart(playerid, partid);
//arms, legs etc.
// like someone shoot on the left arm so it removes it.
OnPlayerPartRemoved(playerid, partid);
OnPlayerRemovePlayerPart(playerid, partid);
//There are a lots of things to be suggested.
Thank,
Spooky