[AJUDA] Erros na funзao equipar
#4

pawn Код:
if (strcmp("/equipar", cmdtext, true, 10) == 0)
    {
        if(PlayerToPoint(2, playerid,239.9818,71.8889,1005.0391) || PlayerToPoint(2,playerid,229.7755,164.8277,1003.0234) || PlayerToPoint(2,playerid,323.7494,308.8984,999.1484) || PlayerToPoint(2,playerid,240.4622,112.8527,1003.2188) || PlayerToPoint(2,playerid,1710.2169,-1643.2469,20.2188) || PlayerToPoint(2,playerid,2749.6199,-2453.7031,13.8623))
        {
            ResetPlayerWeaponsEx(playerid);
            SetPlayerArmour(playerid, 100.0);
            SetPlayerHealth(playerid, 100.0);
            if(PlayerInfo[playerid][pLider] == 1 || PlayerInfo[playerid][pLider] == 2 || PlayerInfo[playerid][pLider] == 3 || PlayerInfo[playerid][pLider] == 4 || PlayerInfo[playerid][pLider] == 5 || PlayerInfo[playerid][pLider] == 6 || PlayerInfo[playerid][pMembro] == 1 || PlayerInfo[playerid][pMembro] == 2 || PlayerInfo[playerid][pMembro] == 3 || PlayerInfo[playerid][pMembro] == 4 || PlayerInfo[playerid][pMembro] == 5 || PlayerInfo[playerid][pMembro] == 6)
            {
                if(PlayerInfo[playerid][pCargo] == 6)
                {
                    format(string, sizeof(string), "* Policial %s pega seus equipamentos.", PlayerName(playerid));
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    GivePlayerWeapon(playerid, 25, 500);
                    GivePlayerWeapon(playerid, 24, 500);
                    GivePlayerWeapon(playerid, 3, 0);
                    GivePlayerWeapon(playerid, 31, 300);
                    GivePlayerWeapon(playerid, 29, 300);
                    GivePlayerWeapon(playerid, 41, 300);
                    GivePlayerWeapon(playerid, 17, 10);
                    GivePlayerWeapon(playerid, 34, 100);
                    GivePlayerWeapon(playerid, 42, 4999);
                }
                if(PlayerInfo[playerid][pCargo] == 5)
                {
                    format(string, sizeof(string), "* Policial %s pega seus equipamentos.", PlayerName(playerid));
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    GivePlayerWeapon(playerid, 25, 140);
                    GivePlayerWeapon(playerid, 24, 170);
                    GivePlayerWeapon(playerid, 29, 510);
                    GivePlayerWeapon(playerid, 31, 550);
                    GivePlayerWeapon(playerid, 34, 80);
                    GivePlayerWeapon(playerid, 17, 50);
                    GivePlayerWeapon(playerid, 41, 500);
                    GivePlayerWeapon(playerid, 3, 0);
                    GivePlayerWeapon(playerid, 42, 4999);
                }
                if(PlayerInfo[playerid][pCargo] == 4)
                {
                    format(string, sizeof(string), "* Policial %s pega seus equipamentos.", PlayerName(playerid));
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    GivePlayerWeapon(playerid, 25, 120);
                    GivePlayerWeapon(playerid, 24, 360);
                    GivePlayerWeapon(playerid, 29, 490);
                    GivePlayerWeapon(playerid, 3, 0);
                    GivePlayerWeapon(playerid, 31, 400);
                    GivePlayerWeapon(playerid, 34, 50);
                    GivePlayerWeapon(playerid, 17, 40);
                    GivePlayerWeapon(playerid, 41, 400);
                    GivePlayerWeapon(playerid, 42, 4999);
                }
                if(PlayerInfo[playerid][pCargo] == 3)
                {
                    format(string, sizeof(string), "* Policial %s pega seus equipamentos.", PlayerName(playerid));
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    GivePlayerWeapon(playerid, 25, 190);
                    GivePlayerWeapon(playerid, 24, 150);
                    GivePlayerWeapon(playerid, 29, 450);
                    GivePlayerWeapon(playerid, 35, 5);
                    GivePlayerWeapon(playerid, 31, 550);
                    GivePlayerWeapon(playerid, 41, 300);
                    GivePlayerWeapon(playerid, 17, 30);
                    GivePlayerWeapon(playerid, 42, 4999);
                    GivePlayerWeapon(playerid, 3, 0);
                }
                if(PlayerInfo[playerid][pCargo] == 2)
                {
                    format(string, sizeof(string), "* Policial %s pega seus equipamentos.", PlayerName(playerid));
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    GivePlayerWeapon(playerid, 25, 80);
                    GivePlayerWeapon(playerid, 24, 150);
                    GivePlayerWeapon(playerid, 3, 0);
                    GivePlayerWeapon(playerid, 29, 300);
                    GivePlayerWeapon(playerid, 31, 300);
                    GivePlayerWeapon(playerid, 41, 300);
                    GivePlayerWeapon(playerid, 17, 20);
                    GivePlayerWeapon(playerid, 42, 4999);
                }
                if(PlayerInfo[playerid][pCargo] == 1)
                {
                    format(string, sizeof(string), "* Policial %s pega seus equipamentos.", PlayerName(playerid));
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    GivePlayerWeapon(playerid, 25, 190);
                    GivePlayerWeapon(playerid, 24, 150);
                    GivePlayerWeapon(playerid, 29, 450);
                    GivePlayerWeapon(playerid, 31, 550);
                    GivePlayerWeapon(playerid, 41, 300);
                    GivePlayerWeapon(playerid, 17, 30);
                    GivePlayerWeapon(playerid, 42, 4999);
                    GivePlayerWeapon(playerid, 3, 0);
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD2, "Vocк nгo й Policial! ");
                return 1;
            }
        }
        else
        {
            SendClientMessage(playerid, COLOR_GRAD2, "Vocк nгo esta no local para equipar! ");
            return 1;
        }
    }
Da uma identada aк .-.
Reply


Messages In This Thread
[AJUDA] Erros na funзao equipar - by kratty - 20.03.2012, 22:06
Re: [AJUDA] Erros na funзao equipar - by @Riichard - 20.03.2012, 22:07
Re: [AJUDA] Erros na funзao equipar - by kratty - 20.03.2012, 22:09
Re: [AJUDA] Erros na funзao equipar - by Sampizito - 20.03.2012, 22:11
Re: [AJUDA] Erros na funзao equipar - by kratty - 20.03.2012, 22:12
Re: [AJUDA] Erros na funзao equipar - by Sampizito - 20.03.2012, 22:13
Re: [AJUDA] Erros na funзao equipar - by kratty - 20.03.2012, 22:16
Re: [AJUDA] Erros na funзao equipar - by @Riichard - 20.03.2012, 22:16
Re: [AJUDA] Erros na funзao equipar - by kratty - 20.03.2012, 22:22
Re: [AJUDA] Erros na funзao equipar - by @Riichard - 20.03.2012, 22:22

Forum Jump:


Users browsing this thread: 1 Guest(s)