20.03.2012, 22:05
Quote:
Can't believe I didn't think of this, lol. Why don't you just use OnPlayerStateChange and use
pawn Код:
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So, a timer is still the best solution. Use SpiritEvils code.
Can't believe I didn't think of this, lol. Why don't you just use OnPlayerStateChange and use
pawn Код:
|