[BUGS] New textdraw functions
#4

pawn Code:
new msg[100];
format(msg,sizeof(msg),"Selected: %d", int:clickedid);
if(strcmp(msg, "Selected: 65535",true) == 0 && GetPVarInt(playerid, "UsingCursor") == 1)
change to:
pawn Code:
if (Text:INVALID_TEXT_DRAW == clickedid && GetPVarInt(playerid, "UsingCursor") == 1)
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Messages In This Thread
[BUGS] New textdraw functions - by Drebin - 20.03.2012, 15:53
Re: [BUGS] New textdraw functions - by Gforcez - 20.03.2012, 16:03
Re: [BUGS] New textdraw functions - by SpiritEvil - 20.03.2012, 16:30
Re: [BUGS] New textdraw functions - by Stepashka - 20.03.2012, 16:46
Re: [BUGS] New textdraw functions - by Kalcor - 20.03.2012, 17:04
Re: [BUGS] New textdraw functions - by SpiritEvil - 20.03.2012, 17:05
AW: Re: [BUGS] New textdraw functions - by Drebin - 20.03.2012, 17:18

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