19.03.2012, 19:22
Quote:
ResetPlayerWeapons(playerid) //Disarms the player - WRONG
ResetPlayerWeapons(playerid) //Resets Players Weapons. |
pawn Code:
forward DisarmPlayer(playerid);
public DisarmPlayer(playerid)
{
return ResetPlayerWeapons(playerid); // Disarms player
}
He can call it disarming as it removes the weapons anyway.