18.03.2012, 16:47
I have been making a DM server where we have little minigames of DM.
I have this code here but I want to make it where the two teams spawn at either side of the Jefferson Motel.
Here is my code.
I have these defined at the top if you will need them.
Now my code is this.
I have this code here but I want to make it where the two teams spawn at either side of the Jefferson Motel.
Here is my code.
I have these defined at the top if you will need them.
pawn Код:
#define TEAM_ALLIES 1
#define TEAM_AXIS 2
pawn Код:
if (strcmp("/jmd", cmdtext, true, 10) == 0)
{
new var2[24];
new var4[256];
GetPlayerName(playerid, var2, 24);
format(var4, 256, "** %s has joined Jefferson Motel DM, Type /jmd to join", var2);
SendClientMessageToAll(COLOR_RED, var4);
new c = random(6);
if (c == 0){
// Side 1 (For Allies).
SetPlayerPos(playerid, 2220.8215,-1149.4452,1025.7969);}
else if (c == 1){
SetPlayerPos(playerid, 2221.6023,-1139.9663,1027.7969);}
else if (c == 2){
SetPlayerPos(playerid, 2227.1799,-1141.6085,1029.7969);}
else if (c == 3){
SetPlayerPos(playerid, 2232.9680,-1150.1281,1029.7969);}
else if (c == 3){
// Side 2 (For Axis)
SetPlayerPos(playerid, 2241.6462,-1192.2533,1029.7969);}
else if (c == 4){
SetPlayerPos(playerid, 2236.2317,-1188.6218,1029.8043);}
else if (c == 5){
SetPlayerPos(playerid, 2245.2378,-1186.0424,1029.8043);}
SetPlayerInterior(playerid, 15);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 100);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 31, 1200);
GivePlayerWeapon(playerid, 34, 1337);
GivePlayerWeapon(playerid, 24, 1337);
GivePlayerWeapon(playerid, 26, 500);
SetPlayerVirtualWorld(playerid, 4);
return 1;
}