18.03.2012, 01:28
Quote:
A roleplay script is vast, and hard, developing all the systems such as house system, business system, and much more. A roleplay script can be made/developed by one single person but it'd take a while for it to be a quality script.
|
Quote:
No gamemode is hard to make- The making of a good, unique, and user-friendly script, takes quite some time.
|
Quote:
Seeing as SA:MP was originally programmed to just be used for regular Arcade-Style games. Developing a RP gamemode is sorta out there. You will have to manipulate it to the best of your abilities to make it seem as real as possible. So, yes it is hard. But there are plenty of tutorials, and RP scripts to use as a reference. So it is most definitely not impossible.
|
Quote:
Hello Reklez,
Making a Roleplay Game / Any Gamemode for That Matter, is Not Hard. Its About the Determination you Want to go Too. I Myself, am Making a Roleplay Script as We Speak. I'm Logging Every Bit in Notepad, That i Do. I Opened up a New File > New.pwn I Can Easily Say im Going to Big a Big Extent to do some Major Work on it as it's How ive Always Been, I Used to Code C++ & Direct3D so the Synatx is a bit like PAWN. Thus, I Find it Easier then most Newbie Programmers. As for the Time, It Depends on your Determination. I Myself, am Currently Making a "Advanved Gym" Bassically, So Far, Ive Got the Fighting Styles that you can Learn. Their's an NPC Boxer, and ive Made it so When you go into the Checkpoint He'll Say "Ay, Wanna Learn some New Moves" Ect, Ect. Then I'll Proceed from Their with where i Go. Just That bit has Taken me a Few Hours (Not Straight, With Breaks) Always Remember a Unique Script is not Always about Programming Lines, You Could have an Amazing Script with 10,000 Lines. And a Script with 30,000 Lines (Poorly Coded, Alot Of C&P (Copy And Paste)) Cheers, Ricey. PS: I Understand About my Capitals Habbit, Sorry. |