16.03.2012, 21:14
pawn Code:
stock SetPlayerPosEx(playerid, Float:x, Float:y, Float:z, Float:a = -1.0, interior = -1, vw = -1)
{
SetPlayerPos(playerid, x, y, z);
if(a == -1.0)
GetPlayerFacingAngle(playerid, a);
SetPlayerFacingAngle(playerid, a);
if(interior == -1)
interior = GetPlayerInterior(playerid);
SetPlayerInterior(playerid, interior);
if(vw == -1)
vw = GetPlayerVirtualWorld(playerid);
SetPlayerVirtualWorld(playerid, vw);
return 1;
}