Command working but showing all messages
#1

Hi i have a command which can be used in multiple places, when i use the command in one of these places it runs all 3 of the SendClientMessage function. Anyway cutting to the chase, here is the command (ZCMD).

pawn Код:
CMD:acceptjob(playerid, params[])
{
 if(IsPlayerInRangeOfPoint(playerid, 10,-1547.7715,123.7701,3.5547))
    {
        if(pJob[playerid] == 0)
        {
        pJob[playerid] = TRUCKER;
        SendClientMessage(playerid, COLOR_WHITE, ".:: You have now joined the job, Trucker ::.");
        SendClientMessage(playerid, COLOR_WHITE, ".:: To start work grab a truck and use /startjob ::.");
        }
        if(pJob[playerid] > 0)
        {
            SendClientMessage(playerid, COLOR_WHITE, ".:: You must quit your current job using /quitjob ::.");
        }
    }
 if(IsPlayerInRangeOfPoint(playerid, 10,1760.1884,-1895.4938,13.5612))
    {
        if(pJob[playerid] == 0)
        {
        pJob[playerid] = TAXI;
        SendClientMessage(playerid, COLOR_WHITE, ".:: You have now joined the job, Taxi Drive ::.");
        SendClientMessage(playerid, COLOR_WHITE, ".:: To start work grab a taxi and use /startjob ::.");
        }
        if(pJob[playerid] > 0)
        {
            SendClientMessage(playerid, COLOR_WHITE, ".:: You must quit your current job using /quitjob ::.");
        }
    }
 if(IsPlayerInRangeOfPoint(playerid, 10,-2033.3699,133.1192,28.8359))
    {
        if(pJob[playerid] == 0)
        {
        pJob[playerid] = MECHANIC;
        SendClientMessage(playerid, COLOR_WHITE, ".:: You have now joined the job, Mechanic ::.");
        SendClientMessage(playerid, COLOR_WHITE, ".:: To start work grab a tow truck and use /startjob ::.");
        }
        if(pJob[playerid] > 0)
        {
            SendClientMessage(playerid, COLOR_WHITE, ".:: You must quit your current job using /quitjob ::.");
        }
    }
 if(IsPlayerInRangeOfPoint(playerid, 10,-1721.8835,1356.2217,7.1805))
    {
        if(pJob[playerid] ==0)
        {
        pJob[playerid] = PIZZA;
        SendClientMessage(playerid, COLOR_WHITE, ".:: You have now joined the job, Pizza ::.");
        SendClientMessage(playerid, COLOR_WHITE, ".:: To start work grab a faggio and use /startjob ::.");
        }
       
        if(pJob[playerid] > 0)
        {
            SendClientMessage(playerid, COLOR_WHITE, ".:: You must quit your current job using /quitjob ::.");
        }
    }



 else SendClientMessage(playerid, COLOR_WHITE, ".:: You must be near a job area to start one! :..");
 return 1;
}
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Messages In This Thread
Command working but showing all messages - by NewerthRoleplay - 16.03.2012, 18:55
Re: Command working but showing all messages - by ReneG - 16.03.2012, 19:54
Re: Command working but showing all messages - by NewerthRoleplay - 16.03.2012, 20:09
Re: Command working but showing all messages - by ReneG - 16.03.2012, 20:11
Re: Command working but showing all messages - by NewerthRoleplay - 16.03.2012, 20:33

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