Gamemode script errors.
#2

pawn Код:
// This script was made by [BoSs]Frost

#include <ladmin>
#include <a_samp>
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIME 0x10F441AA
#pragma unused ret_memcpy
///////////////NEW objects shit///////////////
new infopickup;
new exitpickup;
//////////////////////////////////////////////
main()
{
    print("\n----------------------------------");
    print(" BoSs Clan Server 0.0.1");
    print("----------------------------------\n");
}


public OnGameModeInit()
{
    SetGameModeText("Ventura RPG");
    AddPlayerClass(188, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
    AddPlayerClass(185, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
    AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
    AddPlayerClass(217, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
    AddPlayerClass(240, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
    AddPlayerClass(93, 1958.3783, 1343.1572, 15.3746, 269.1425, 26, 1500, 0, 0, 0, 0);
    exitpickup = CreatePickup(1239,1,388.8720,173.8050,1008.3828);
    infopickup = CreatePickup(1239,1,2488.0466,2397.3337,10.8203);
// spawn car
    AddStaticVehicle(451,2040.0525,1319.2756,10.3833,183.2440,16,16);
// spawn car
    AddStaticVehicle(429,2040.5231,1359.2783,10.3712,177.1306,13,13);
// spawn bike
    AddStaticVehicle(522,2031.3623,1359.5353,10.3907,256.2907,6,25);
// spawn bike
    AddStaticVehicle(522,2031.9823,1361.4525,10.3772,268.9690,6,25);
// spawn bike
    AddStaticVehicle(522,2031.8800,1363.1105,10.3942,268.6747,6,25);

    return 1;
}


public OnGameModeExit()
{
    return 1;
}


public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid,1966.9149,1342.9484,16.6161);
    SetPlayerCameraPos(playerid,1958.3783,1343.1572,15.3746);
    SetPlayerCameraLookAt(playerid,1958.3783,1343.1572,15.3746);
    return 1;
}


public OnPlayerConnect(playerid)
{
    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,2000);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,2000);

    return 1;
}


public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}


public OnPlayerSpawn(playerid)
{
    return 1;
}


public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}


public OnVehicleSpawn(vehicleid)
{
    return 1;
}


public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}


public OnPlayerText(playerid, text[])
{
    return 1;
}


public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/fbitp", true) == 0)
    {
        SetPlayerPos(playerid, 2496.3687,2394.4463,10.8203);
        return 1;
    }
    if (strcmp(cmdtext, "/enter", true) == 0)
    {
        if(IsPlayerInRangeOfPoint(playerid,10,2488.0466,2397.3337,10.8203))
        {
            SetPlayerPos(playerid,388.8720,173.8050,1008.3828);
            return 1;
        }
    }
    if (strcmp(cmdtext, "/exit", true) == 0)
    {
        if(IsPlayerInRangeOfPoint(playerid,10,388.8720,173.8050,1008.3828))
        {
            SetPlayerPos(playerid,2488.0466,2397.3337,10.8203);
            return 1;
        }
    }
    if (strcmp(cmdtext, "/kill", true) == 0)
    {
        SetPlayerHealth(playerid, 0.0);
        return 1;
    }
    if (strcmp(cmdtext, "/para", true) == 0)
    {
        GivePlayerWeapon(playerid, 46, 1);
        return 1;
    }
    return 0;
}


public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}


public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}


public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}


public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}


public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}


public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}


public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}


public OnRconCommand(cmd[])
{
    return 1;
}


public OnPlayerRequestSpawn(playerid)
{
    return 1;
}


public OnObjectMoved(objectid)
{
    return 1;
}


public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}


public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == infopickup) {
        GameTextForPlayer(playerid,"~r~ /enter ~y~ to enter this building",3000,1);
    }
    if(pickupid == exitpickup) {
        GameTextForPlayer(playerid,"~r~ /enter ~y~ to enter this building",3000,1);
    }
    return 1;
}
This works.
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Messages In This Thread
Gamemode script errors. - by Defence1771 - 16.03.2012, 13:15
Re: Gamemode script errors. - by Faisal_khan - 16.03.2012, 13:20
Re: Gamemode script errors. - by Twisted_Insane - 16.03.2012, 13:21
Re: Gamemode script errors. - by AndreT - 16.03.2012, 13:26
Re: Gamemode script errors. - by Defence1771 - 16.03.2012, 13:43
Re: Gamemode script errors. - by Defence1771 - 16.03.2012, 13:47
Re: Gamemode script errors. - by Faisal_khan - 16.03.2012, 14:16
Re: Gamemode script errors. - by Defence1771 - 16.03.2012, 14:22
Re: Gamemode script errors. - by Faisal_khan - 16.03.2012, 14:24
Re: Gamemode script errors. - by Issam - 16.03.2012, 14:28

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