"DestroyPlayerObject"
#2

pawn Code:
stock DestroyPlayerObjectEx( playerid, ObjectId )
{
    ObjectUsed[ObjectId] = 0;
    if ( ObjectStreamed[playerid][ObjectId] )
    {
        ObjectStreamed[playerid][ObjectId] = 0;
        DestroyPlayerObject( playerid, ObjectIDS[playerid][ObjectId] );
    }
}
Try this one maybe.
Reply


Messages In This Thread
"DestroyPlayerObject" - by Guitar - 16.03.2012, 09:58
Re: "DestroyPlayerObject" - by T0pAz - 16.03.2012, 10:05
Re: "DestroyPlayerObject" - by Guitar - 16.03.2012, 23:20

Forum Jump:


Users browsing this thread: 1 Guest(s)